[ sometimes your life is just political fantasy warfare. he politely does not point out that he also grew up in a city even though jason assumes he is a peasant bumpkin or some such. ]
It is, yes. But I was made more familiar with my time at camp. It had many... as you might call them, 'modern' amenities, like refrigerators.
[ refrigerators specifically. anyway, now that he's here, the full rundown of casa de dimitri:
It's a very quiet, clean room with a warm fireplace and some cozy fur rugs, stone walls, and polished wooden flooring. Outside the (fake) windows it looks like it's snowing, and it's cold nearer to the edges of the room. The entire space is too large for how little furniture is in it, and there's practically no decorations besides a Blue Lions pennant and a display of swords and spears, which are fake and attached firmly to the wall. There are a number of small portraits on the mantle of family, friends, and house members, though several are damaged, burnt, or blurry.
There's a large bed, dresser, and assorted other wooden furniture, well-constructed but spartan in design. Most of the cabinets are empty, and the contents of the dresser are mostly formal and black. The bed is very soft and piled with furs and royal blue blankets, but otherwise the space feels a little impersonal and empty. ]
This room looks similar to my chambers at home, though.
[Stop, maybe Dimitri's city is a lot different than Gotham is all!! We all can't be little lordlings with trauma. Some of us are just orphaned street kids with trauma.]
I guess fridges are pretty modern. [This is, like, one of the least modern things for him, but that's okay. He isn't judging. It's just kind of funny.] Bet they spoiled you.
[Honestly, this looks a lot like a room he would peg Royce for having really. Well. He can't say Royce's room would be this nice, in a medieval sense, but he thinks the aesthetics would be similar. He wonders if Royce would hate this place as much as he thinks the guy would.]
If Jason could feel the anger, it would be terribly familiar. Please, Dimitri and Shinobu, be more like older Bruce, not like younger Bruce and Jason. Please let go of the anger.]
More than likely. If it isn't to make us complacent, it's to use as a punishment when they take it away.
Jason's eyes flick to the frame, and he watches Dimitri turn it down. Honestly? Dimitri is valid. He's been there. What must it be like to have photos of people in your room...]
This isn't something you want? [It's pointed. Because of the do not perceive of the photo frame.] Can't say I'm surprised. Our souls were being judged in the last game I was in.
Maybe this one just wants me to confront my demons, or something else stupidly philosophical.
[Looks sweatily into the camera, thinking about Bruce Wayne and himself (no).]
Well, first, you have to be dead with about thirty-something other people you've never met in your life. And trapped on Purgatory Island. Then a sassy broad called The Judge tells you whether or not you're going to heaven or hell based on... I don't know. What you did on the island when you were being hunted by the people you showed up with?
Beats me. I'm not God--or Satan. I don't get to make the call about what sends someone to heaven or hell.
[Hilariously, it was based on whether or not they were awful people in the game. Or killed, I guess. But Jason doesn't know the criteria, very funny.]
Can you really call it awful when you're doing it to survive? You gonna tell the starving kid they're doing something awful when they steal food because they're hungry?
[ i don't think he knows who satan is. but his expression goes thoughtful all the same. ]
No. [ he knows that ashe was a thief before he became a noble's son—could he think poorly of him when his only sin was making sure his siblings didn't go to bed hungry? ] I do not think it so much as a crime as a tragedy when people are forced to such ends. A child, stealing to survive. A parent, striking down someone who means their family harm. It is not the same as someone who thieves from the poor, or a brigand that kills for opportunity.
[ it gets more complicated than that, though. killing one to save many. a kind person forced to be cruel for some greater good. he suddenly looks tired, older than he really is. ]
I do not believe in justice and rightness in places like this. In the end, it is just a matter of drawing lines. Atrocities that we can abide by, and ones we cannot. And I am not sure how any judge on any island could measure such a thing.
[Hm. Jason watches Dimitri unflinchingly. There’s a familiarity here that puts a sour taste in his mouth, but also maybe a smile on his lips.
He doesn’t want anyone else to be a Jason Todd. But it’s nice to run into other Jason Todds anyway.]
Then I guess the defining criteria is probably intent. Right? You do the wrong thing for the right reasons, it can be forgiven. You do the wrong thing just because you like getting your rocks off on it, someone in a red hood probably visits you at night to put a bullet between your eyes.
I don’t know how she looked at us to judge us because some of the Generals who hunted us where kids. So if this hotel is doing the same thing, we’re just going to have to be on our best behavior, aren’t we?
You’re selling yourself a little short for someone who has already done this song and dance at least one time before. You won’t get any results if you don’t try.
My sincere efforts are all I can promise. It's just, frankly, this sort of situation isn't my forte. I'm afraid I'm not much use outside of a battlefield.
[ and murder games require a whole separate set of skills. still, for someone who is only very good at killing things, he straightens up and looks curious. he doesn't want to trouble him, but also... room... ]
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It is, yes. But I was made more familiar with my time at camp. It had many... as you might call them, 'modern' amenities, like refrigerators.
[ refrigerators specifically. anyway, now that he's here, the full rundown of casa de dimitri:
It's a very quiet, clean room with a warm fireplace and some cozy fur rugs, stone walls, and polished wooden flooring. Outside the (fake) windows it looks like it's snowing, and it's cold nearer to the edges of the room. The entire space is too large for how little furniture is in it, and there's practically no decorations besides a Blue Lions pennant and a display of swords and spears, which are fake and attached firmly to the wall. There are a number of small portraits on the mantle of family, friends, and house members, though several are damaged, burnt, or blurry.
There's a large bed, dresser, and assorted other wooden furniture, well-constructed but spartan in design. Most of the cabinets are empty, and the contents of the dresser are mostly formal and black. The bed is very soft and piled with furs and royal blue blankets, but otherwise the space feels a little impersonal and empty. ]
This room looks similar to my chambers at home, though.
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I guess fridges are pretty modern. [This is, like, one of the least modern things for him, but that's okay. He isn't judging. It's just kind of funny.] Bet they spoiled you.
[Honestly, this looks a lot like a room he would peg Royce for having really. Well. He can't say Royce's room would be this nice, in a medieval sense, but he thinks the aesthetics would be similar. He wonders if Royce would hate this place as much as he thinks the guy would.]
Mine too. Kinda. I guess that was their intent.
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he laughs, brief and sharp with bitterness. ]
Spoiled, yes.
[ he hates camp. he wishes he robbed it of all its refrigerators. ]
I wonder if this place is trying to make us comfortable, too.
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If Jason could feel the anger, it would be terribly familiar. Please, Dimitri and Shinobu, be more like older Bruce, not like younger Bruce and Jason. Please let go of the anger.]
More than likely. If it isn't to make us complacent, it's to use as a punishment when they take it away.
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Perhaps.
[ he just reaches over and pushes one of the photo frames down on its face, apparently not a fan. ]
Though from what I've heard, these rooms do not always reflect what we want.
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Jason's eyes flick to the frame, and he watches Dimitri turn it down. Honestly? Dimitri is valid. He's been there. What must it be like to have photos of people in your room...]
This isn't something you want? [It's pointed. Because of the do not perceive of the photo frame.] Can't say I'm surprised. Our souls were being judged in the last game I was in.
Maybe this one just wants me to confront my demons, or something else stupidly philosophical.
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There's parts of it that suit my tastes, and others that don't.
[ sometimes the things that reflect yourself aren't so palatable. ]
...How does one begin to judge a soul?
[ what was the criterion there? ]
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Well, first, you have to be dead with about thirty-something other people you've never met in your life. And trapped on Purgatory Island. Then a sassy broad called The Judge tells you whether or not you're going to heaven or hell based on... I don't know. What you did on the island when you were being hunted by the people you showed up with?
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...The qualifications still sound rather vague to me.
[ he'd like to know what sends someone to hell, even if he has his own expectations. ]
I think when we are all placed in a terrible situation, even good people tend to be forced into doing awful things.
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[Hilariously, it was based on whether or not they were awful people in the game. Or killed, I guess. But Jason doesn't know the criteria, very funny.]
Can you really call it awful when you're doing it to survive? You gonna tell the starving kid they're doing something awful when they steal food because they're hungry?
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No. [ he knows that ashe was a thief before he became a noble's son—could he think poorly of him when his only sin was making sure his siblings didn't go to bed hungry? ] I do not think it so much as a crime as a tragedy when people are forced to such ends. A child, stealing to survive. A parent, striking down someone who means their family harm. It is not the same as someone who thieves from the poor, or a brigand that kills for opportunity.
[ it gets more complicated than that, though. killing one to save many. a kind person forced to be cruel for some greater good. he suddenly looks tired, older than he really is. ]
I do not believe in justice and rightness in places like this. In the end, it is just a matter of drawing lines. Atrocities that we can abide by, and ones we cannot. And I am not sure how any judge on any island could measure such a thing.
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He doesn’t want anyone else to be a Jason Todd. But it’s nice to run into other Jason Todds anyway.]
Then I guess the defining criteria is probably intent. Right? You do the wrong thing for the right reasons, it can be forgiven. You do the wrong thing just because you like getting your rocks off on it, someone in a red hood probably visits you at night to put a bullet between your eyes.
I don’t know how she looked at us to judge us because some of the Generals who hunted us where kids. So if this hotel is doing the same thing, we’re just going to have to be on our best behavior, aren’t we?
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...I do not know. I've seen war declared for the 'right' reasons. So many people claim to act with righteousness. But...
[ it's complicated. he only knows what he can forgive, and what he believes must be punished. ]
This place has no right to decide anything. I do not intend to behave.
[ he is going to be a hooligan until someone takes him out. ]
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So it’s fine.]
Now that’s what I like to hear.
[He crosses his arms over his stomach.]
I want proof they have hostages at all right now. As soon as a single hair of a person steps out, I’m shaking them down for information.
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There's bound to be someone who knows more than we do. Whether it's previous participants, or the forces running this entire hotel...
[ dimitri isn't someone who doubts and questions things as well as others, so he's grateful to hear that someone like jason is on the case. ]
I do not know that I can be of much help to you, but I would gladly offer what I can.
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[He leans up off the door.]
A room for a room, I guess?
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[ and murder games require a whole separate set of skills. still, for someone who is only very good at killing things, he straightens up and looks curious. he doesn't want to trouble him, but also... room... ]
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[He spins around and starts walking out and to one corner of North.
He does not beckon Dimitri to follow, he just assumes Dimitri will. And also he just said it was a trade.]